About

Rob Gourley

I build design teams that ship products at scale

I've led design across autonomous systems, fintech platforms, and products used by millions. I specialize in establishing design as a strategic function: building teams, creating systems, and shipping products that turn complexity into experiences people actually understand.


What I Do

I'm a product design leader who builds teams and ships products at scale. Currently, I lead design at Shield AI, where we're creating the platform that enables autonomous systems for defense and commercial aviation. Before that, I built design teams at Kraken (handling $200B in trading volume), led design through Crunchyroll's $1.2B acquisition by Sony, and helped insurance carriers adopt machine learning at Federato.

My work spans the full spectrum of product design, from early-stage strategy and user research through detailed interaction design and design system creation. I lead by doing, working across product, engineering, and business to ensure design drives measurable outcomes.

Design leadership

How I Think About Design

Products Should Empower, Not Replace

The best products give people superpowers. They make complex tasks manageable, not by hiding complexity but by organizing it in ways that match how people actually think and work. I design products that augment human capability rather than trying to automate it away.

This philosophy shows up everywhere in my work. At Shield AI, our autonomy platform doesn't replace engineers. It gives them tools to build, test, and deploy AI pilots more effectively. At Federato, our ML platform didn't replace underwriters. It gave them better data to make faster, more confident decisions.

Design Leads When It Solves Real Problems

Design isn't styling. It's understanding the problem deeply enough to create solutions that feel obvious in hindsight. That requires spending time with users, understanding their workflows, and identifying where the real friction lives.

At Federato, we spent 1,200+ hours interviewing insurance underwriters before designing a single screen. At Kraken, I worked alongside traders to understand the split-second decisions that move millions of dollars. This deep user understanding is what separates products that look good from products that actually work.

Systems Think Beyond Screens

Good design scales. That means building design systems, establishing processes, and creating patterns that work across platforms and use cases. It means thinking about what happens when your product grows 10x, when your team doubles, when edge cases emerge.

I've built design systems that reduced implementation time from six months to eight weeks. I've created component libraries that serve teams across web, mobile, and desktop. I've established design processes that survived acquisitions and rapid scaling. Systems thinking is what makes design sustainable.

Teams Matter More Than Heroes

The best design doesn't come from lone geniuses. It comes from well-structured teams with clear processes, shared understanding, and mutual respect with engineering and product partners. I've built and led design teams from 2 to 10+ people, and the principles are consistent: hire people smarter than you, give them context and autonomy, and get out of their way.

I care as much about building great teams as I do about building great products. I mentor designers, establish career frameworks, create processes that reduce friction, and foster environments where people do their best work.


Background & Experience

I started my career at the intersection of design and technology, working on everything from Apple website sections to digital experiences for National Geographic. In 2008, I founded Mojave, a design agency that was recognized as one of the top 99 product agencies globally. We created the National Geographic Facebook app that grew to 50 million followers and worked with brands ranging from startups to Fortune 500 companies.

The agency taught me how to work across industries, adapt to different technical constraints, and understand what clients actually need versus what they ask for. It also taught me that I'm most energized when I can go deep on complex products rather than jumping between projects every few weeks.

Background and experience

That led me to product design leadership roles where I could embed with teams and see products through from concept to scale. At Crunchyroll, I built a 10-person creative team and led design across mobile, web, and living room platforms during the company's growth to a $1.2B acquisition. At Kraken, I directed design for trading products handling $200B in volume. At Federato, I established the design function from scratch and created systems that dramatically accelerated the team's velocity.

Now at Shield AI, I'm working on some of the most technically complex products I've encountered: interfaces for building autonomous AI systems that make life-or-death decisions. It's the kind of challenge that requires everything I've learned about making complexity accessible.


Beyond the Work

I believe the best designers are constantly learning. I track AI/ML developments closely, not just because I design AI products but because these technologies are reshaping what's possible in product design. I follow design systems evolution, read extensively about team leadership, and stay current on the industries I design for.

I share what I learn through my newsletter, Design Mind, where I write about AI tools worth using, design team building tactics that actually work, and trends that matter versus noise. It's read by designers at Google, Airbnb, and startups worldwide because I focus on what's working right now, not theory.

I also believe good design requires understanding business realities. I've taken courses in stock valuation, completed certifications in agile methodologies, and make it a point to understand the financial and strategic context my designs operate within. Design decisions that ignore business constraints don't ship.


Recognition & Patents

My work has been recognized through multiple patents in the design and prototyping space:

Multi-View Masters for Graphical Designs (2018)

Widget Container Management for Interactive Designs (2020)

Focused Specification Generation for Interactive Designs (2023)

These aren't academic exercises. They're solutions to real problems I encountered while building design tools and working with cross-functional teams to ship products faster.


What Drives Me

I'm motivated by hard problems that matter. Products where if the design fails, people can't do their jobs. Interfaces where complexity can't be avoided, only organized. Teams where design thinking needs to be established, not just applied.

I care about making sophisticated technology accessible without dumbing it down. I care about building teams that can operate independently. I care about creating products that users don't just tolerate but genuinely rely on.

And I care about doing this work with people who take craft seriously. Whether that's engineering teams who care about performance, product teams who care about outcomes, or business leaders who understand that good design is a competitive advantage, not a nice-to-have.


Let's Work Together

When my schedule allows, I take on select consulting engagements, typically fractional leadership roles, strategic advisory work, or specific initiatives like design system creation or team building.

If you're working on complex products that need strategic design leadership, let's talk.

Get in Touch →

Quick Facts

Current Role

Director of Product Design, Shield AI

Location

San Diego, California

Experience

20+ years in product design and leadership

Specializations

AI/ML products, design systems, team building, complex enterprise platforms

Industries

Autonomous systems, fintech/crypto, streaming media, insurance tech, developer tools

Education & Certifications

Google UX Design, Atlassian Agile, Stock Valuation

Tools I Use

Figma, Sketch, Adobe Creative Suite, Axure, prototyping tools, AI-assisted design workflows

Patents

3 granted patents in design tooling and interactive design systems

Newsletter

Design Mind: weekly insights on AI tools, team building, and design trends for 2,000+ designers

Fun Facts

  • Created National Geographic's Facebook app (50M+ followers)
  • Led design through a $1.2B acquisition
  • Founded design agency recognized as top 99 globally
  • Currently designing interfaces for autonomous aircraft